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(white if the Grid (L)ocking is off), and player position is the white arrow.ĢD Mode: Outer loops, Vertices, Movement, Inner loops,ģD Mode: Movement, Textures, Orienting, Flipping, Elevations, Tilting, Shading, Where you can hear ambient sounds, and lots of them overlap. The large yellow and brown circles are for (nothing past it), red walls are 2-sided (player can walk across), blue and green wallsĪre marked for motion (sliding or vertical). You start in 2D mode and see lots of lines on a grid. This is the first map you play when you run Blood and has almost all the features in To load a file press (Esc), then (L)oad, and move to the If you want to run Blood with a file type : ' blood. You can specify to edit a map file directly on the command line with ' mapedit file.map'. It without worry of messing up the original.Į1M1.MAP for example is - Episode 1 Mission BB3.MAP is - Bloodbath (Ep.5) Level 3. Unchanged, and if you want to experiment, you can copy a level to your Blood dir and edit Levels directory as well, and move all these maps into that dir. All the will appear in your blood directory. All the sounds are in the Sounds.rff file. To learn all the tricks of level editing from Monolith, you should extract the game Copy Mapedit and Barf to the \Blood\ dir. Make a Tools directory and place these untouchedįiles here. The programs are: Mapedit.exe the BEST 3D gameĮditor to date, Barf.exe which is a Blood Extractor utility, and Artedit.exe You need the registered version of Blood (CD) to get these programs. This document, I'll use round brackets() to denote a keyboard press like (space bar) or One sheet of paper and keep it handy until you have they keys memorized. It outlines all the keys you can use in both 2D and 3D mode. included with this called Mapedit Quick Reference. To commands you would have read from there. This is the first source for info and I'll frequently use shortcuts Released with Blood, Copyright (c) 1994-97 Monolith Productions - additional documentationīy Kenneth Silverman. Previous to using this document you should read the "MAPEDIT README File" Included are previously overlooked effects and detailed listings to Within this document I try to document some of the Special Effects and John Chapman, Arjan Van Rossen, Mark Dickneite, Craig Duckett, Jonathan Thanks to the Excellent team at Monolith for the best 3D game to date!
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If you have anything you wish to contribute or correct pleaseĮmail me at. This Help File was written by Michael Shire, Aug. = Part 1 - Getting Started, Basic Editing =īLOOD and MAPEDIT by Monolith. RTCM - Library - Blood: Mapedit Editing and Effects
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